You can split the drawing area into one or more adjacent rectangular views, which are also called model space viewports on the Model tab. For example, If you choose 2 or 3 viewports, you can set the arrangement of viewports: Three viewports: ... Read More
Articles Search Results
Function Description: The FACETERDEVNORMAL system variable is set the maximum angle between surface normal and adjacent mesh faces. Type : Real Saved in : User-settings Initial value : 40 It could keep visual consistency for the same shaped mesh... Read More